﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using KamRemakeRemake.GameObjects.UnitObjects.Units;

namespace KamRemakeRemake.GameObjects.UnitObjects.Actions
{
    public class Idle : UnitAction
    {
        public Idle(Unit unit)
        {
            Unit = unit;
        }
    }
}
